TV tower
Meritocracy in a virtual reality-oriented workplace typically ends up being of a virtual sort.

The end result of virtualizing reality at the CEO level is typically a kind of chain reaction that would have made Richard Oppenheimer and his colleagures in the development of the astmoic bomb salivate.

On one level is literal, direct, experiential reality.  It doesn’t really count for all that much, because it doesn’t go much of anywhere.

On a much higher level is virtual reality, which is presented upward in the organizational food chain, and which provides the basis for important, high-level decisions and actions.  It is prized.

In an environment like this, the most important thing that anyone produces is perceptions.  It's the perception that one is working efficiently, on top of things, achieving results, and so forth that counts.

When a once-solid corporate structure evanesces into a pyramid of perceptions like this, to the extent that there is meritocracy, it's of a virtual-reality sort.